Plains Kaasht abilities run in the range of grass, fire and wind. They also have the random abilities that all kaasht have, such as a dragon form, a blade ability, and abilities that only a Plains Kaasht can have such as Grass Blades.

To determine how many abilities your kaasht can have, read How Abilities Work

Automatic Plains Kaasht Ability:
Speed of the Falcon - This ability allows the kaasht to run at great speed for long periods of time.


Blinding Wave A wave of...something (no one knows what) comes, and blinds the enemy...and sometimes the invoker.
Detect Water The kaasht can detect water anywhere.
Fire The kaasht calls fire either to its paws or tail and shoots it at its enemy.
Fireball Near to the same as Fire, it is a ball of fire that can be directed at the enemy.
Fire Blade The kaasht is able to make a blade of fire.
Fire Dragon The kaasht becomes a dragon that is able to use fire.Becomes the same size as the kaasht.
God Voice The kaasht talks in a very loud voice, either to scare off enemies, or to be heard from at long distances.
Grass Blades The blade of grass become real blade, and attack the enemy.
Hare Leap The kaasht can make extremely lengthy jumps.
Hiding Crouch The kaasht can crouch down, and immediately blend with the grass, regardless of color
Howling Wind A kaasht invokes a great gust of wind to knock his enemy of its feet.
Incinerate Everything within a 10-30 ft radius - depends on how strong the Kaasht is - sets on fire.
Lie with Ease The kaasht can lie with no trouble at all.
Open Ground The kaasht can open the ground before or under his enemy.
Rising Grass The grass rises, hiding both invoker, and enemy.
Shock Wave Almost the same as Slicing Roar, but only a shock wave.
Slicing Roar The kaasht roars, and a sonic wave comes that can cut a kaasht in half.
Sun Flare A bright light flares, blinding the enemy.
Whirlwind The kaasht can generate a whirlwind against its enemy.
Winds of Fire The kaasht calls up a great wind which, as it blows past, catches fire