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About Tryne (Physical and Biological) Maps/Cities Fauna A-K Fauna L-Z Flora A-M Flora N-Z Pets Diseases About Tryne (Cultural) History The Elementals Calender Religion Languages Kaasht Runes Currency Drugs Games and Sports Organisations The Guild The Protectors The Guards of Alcaine The Cohort Back to General Knowledge |
Year Numbering The system of year numbering on Tryne is known as 'GRX', which stands for Grraahn Rreexaan se Xyyaanaa (After the Time of Madness). Obviously, it counts up the years from when Dei'kasi - Chameleon - attempted to call the Elementals, triggering the Time of Madness. The exact year, however, is uncertain, due to the chaos that followed - therefore, a rough guess is accepted as the basis for the calender. The 'present day' on Tryne is about 4000 GRX Year Division One year on Tryne lasts for 484 days. Each year is divided into four 'seasons' with 121 days each - each season is further divided into four 'months' with 30.25 days each. Because of this, each month lasts for 30 days, and at the end of the season there is an extra 'make up' day to make up for the remaining .25 day at the end of each month. These days are usually set aside as holidays. The seasons and months are as follows: Season 1, Hhraaan (Spring in northen hemisphere, autumn in southern hemisphere) Month 1, Qiisnaa Month 2, Tyyne Month 3, Mreem Month 4, Pwahaan Make-up day 1, Hhraan-shavaa Season 2, Essraah (Summer in northen hemisphere, winter in southern hemisphere) Month 1, Suushon Month 2, Fwaase Month 3, Llyemoo Month 4, Ueemah Make-up day 2, Essrah-shavaa Season 3, Mwaanaax (Autumn in northen hemisphere, spring in southern hemisphere) Month 1, Kilaan Month 2, Bresaash Month 3, Nrrahmah Month 4, Rrashaam Make-up day 3, Mwaanaax-shavaaa Season 4, Fwalaanos (Winter in northen hemisphere, summer in southern hemisphere) Month 1, Tooma Month 2, Driisaan Month 3, Eaanaa Month 4, Kerenah Make-up day 4, Fwalaanos-shavaa |